GTA 5, GTA V, Grand Theft Auto V News
GTA 5, GTA V, Grand Theft Auto V News
Desktop HD Wallpaper of Grand Theft Auto 5 for PC
Dan Houser, VP of Rockstar Games said in a recent interview with Game Informer that the new map for GTA 5 will be ‘Very Big’. We know the game will be taking place in ‘Los Santos’ (Los Santos, popularized by its likeness to Los Angeles and by the epic game, GTA: San Andreas.
Here is the transcript of Dan Houser’s interview with Game Informer:
Game Informer: You just released the GTA 5 official trailer. Can you talk about that project in any respect? Obviously, it looks like it’s going back to Grand Theft Auto: San Andreas.
Dan Houser: I’ve got to be real careful here, or they will drag me through the office and whip me with barbwire. I will stick to exactly what’s in the press release. It’s ‘Los Santos’ and the surrounding countryside – and a very big GTA 5 map.
It’s tough to say how large a scale GTA 5 will be taking the city ‘Los Santos’. We were only given a portion of Los Santos in the GTA: San Andreas map. Which appeared to be an exact replica of Ice Cube’s. So like all you Los Angeles natives out there, I’m just as excited as you to see how they depict our great city!
GTA 5 is well on its way and making “Substantial Progress” according to chairman and CEO of Take-Two, Strauss Zelnick.
Rockstar’s game had previously been rumoured for an autumn release, but as October and November edge ever closer, it seems likely that GTA 5 will release at some time in Q1/Q2 2013.
Strauss Zelnick’s recent comments seem to support this as he attributes the delays of several big titles – such as game BioShock Infinite – as the primary reasons Take-Two Interactive showed a net loss of $107.7 million for last year.
He did go on to say that this loss is a small price to pay for the resulting quality games in the long run. “Although our commitment to quality may occasionally affect near-term results, we believe it’s the right approach for maximising revenue and profits over the long-term.”
He went on to again confirm that GTA 5 is in “Full Development” at Rockstar Games and is “Making Substantial Progress”, though that is all he said.
When do you think we’ll see GTA 5 released?
It’s always best to wait for something official from video game publishers and developers, especially when it comes to the GTA 5 release date, although the way Rockstar Games has teased us and left a few hints is only pushing the gamer to analyze the latest rumors.
Some GTA 5 suggestions over the last few weeks have stemmed from Rockstar Games looking for new people to join its creative team, and these positions might confuse some gamers.
How much patience do you have for the Grand Theft Auto V release date? While May 2013 is one of the favorite months for record sales, Red Dead Redemption, most video gamers would buy GTA 5 no matter the month it releases in and the current following should mean record sales in almost any month. There is a divide between GTA fans, which includes those that impatiently want the game this year no matter what and then those that say “take your time Rockstar Games” so it’s 100% ready.
From trailer to release – There is a growing assumption that we could be waiting until 2013 for GTA 5, but this is flawed if we think about the time between their official trailer and a release date. We want the game as good as it can be when released, nothing is perfect, but would it be a marketing mistake to leave a 15-month gap between the trailer and launch?
If it’s true that the time between trailer and release would never be that long, then we should be thinking around March 2013 for GTA 5 to make its appearance in stores.
Rockstar Games has quietly snuck out the very first piece of GTA 5-related merchandise.
GTA 5′s first, and so far only viral marketing channel, the fake cult Twitter feed over at Epsilonism Today, has spawned the very first piece of merchandise associated with the game – an Epsilon Program T-Shirt.
Available over at the Rockstar Warehouse online store, the sky blue tee simply features the logo ‘KIFFLOM’ (the Epsilon deity) printed in white, with the small slogan “THE TRACT IS NOT YET WRITTEN” on the back.
The Scientology-inspired cult appeared in San Andreas, but seems set to take a prominent position in GTA 5 too, judging by all the Epsilon Program-related activity of the past few months.
“Prove you are searching for the truth and investing in that search with this sensible investment,” reads the product description. Hit the link to check out the Epsilon Program tee in Rockstar Games store, and look out for more on GTA 5 as soon as Rockstar makes it known.
by Jason Evangelho, Contributor
After covering the video game industry for several years, your inbox slowly becomes a bustling destination for daily pitches, interview offers, and assets. Beginning as early as 18 months prior to the date of a game’s release, publisher’s PR houses and marketing departments tend to congest the news wires with screenshots and little morsels of information in the hopes that their title has constant visibility.
Don’t forget about the terabytes of trailers: The E3 teaser, the GDC storyline trailer, and the PAX reveals. Hot on the heels of those meticulously crafted, sharply edited videos are the “Behind the Scenes” developer diaries, the demo walkthroughs with commentary, and a host of unrelenting visual eye candy for the consumer to…well, consume.
This process feeds the press, which in turn feeds a gaming audience ever hungrier for as many details as possible. They crave those details because choosing which high-profile $60 game to purchase and dedicate dozens of hours to is an increasingly difficult task.
Then along comes Rockstar Games & Take-Two Interactive (NASDAQ: TTWO) marching to the beat of their own drum. Since announcing the existence of Grand Theft Auto 5 in October 2011, the developer has released a sum total of one trailer and twelve screenshots — but ten of those twelve were unveiled just last week. Eight months came and went without a drop of information. You’d think this practice of starving the press would be counter-productive to the eventual success of Grand Theft Auto V. Instead, it’s pure brilliance.
Earlier today I visited Google to research this article. I typed in “GTA V” and Google’s first auto complete suggestion was “GTA V speculation.” After “GTA V speculation” was entered, here’s what was suggested:
Run a search on any of the above terms and you’ll find a ton of mostly intelligent speculation about everything from the game’s unknown plot, its mysterious protagonist, and even the potential mechanics of a tennis mini-game or other leisurely activities which may or may not exist. Journalists and fans alike dissected the trailer, wondering if perhaps the street number on the curb beyond that “For Sale” sign is a clue to the game’s release date.
Even the game’s conspicuous absence at trade shows like E3 and Gamescom keeps people talking about it.
After such a lengthy silence, the three batches of screenshots Rockstar Games released last week sent Grand Theft Auto fans into a frenzy. These images were not accompanied by a press release or information of any kind, and yet you’d be hard pressed to visit any game site (or even any tech site for that matter) on the internet that isn’t talking about GTA 5.
Grand Theft Auto IV literally broke a world record in 2008 when it became the highest grossing game in a period of 24 hours, selling 3.6 million copies in a single day. To date, it has sold more than 22 million copies. If its sequel does release sometime this year, take a moment to think about how many more Xbox 360s and PlayStation 3s are in living rooms 4 years later. I believe Rockstar could do nothing more than announce a release date for GTA 5 — no more trailers, no more marketing whatsoever — and easily break their previous records.
Above all else, though, I appreciate Rockstar’s “less is more” approach. Not only does it foster fascinating discourse among the gaming community, but it’s refreshing to have some surprises left to unearth after you rip open the shrink wrap. With most games, after all the trailers, documentaries, demos, screenshots and Q&As have flooded the pages of your favorite websites, we know practically everything about the game before we put the disc in our console.
Kudos to Rockstar Games for adopting this veil of secrecy. It’s not because they have anything to hide; it’s because they respect their audience.
GTA 5 is likely to push the entertainment medium of video games to new levels, bring new, previously untested ideas to the table, challenge issues of morality, set a benchmark in scripting and characterisation and much, much more.
Here we look at the features that may propel GTA 5 to the realm of 10/10 scores across the board, and Game of the Year Nominees nominations later in the year, based on Rockstar’s legacy so far.
Greed is good
Financial gain is a key theme of GTA 5, and the debut trailer from Rockstar Games tells a depressing tale of a city consumed by poverty. Homeless crowds huddle beneath an underpass, a beggar peddles for cash on the street, homes are being sold off, and all the while, tycoons profit from oil drilling, and expanding office complexes.
This makes for what could be the most engaging and morally charged GTA script ever committed to disc. The trailer voice over suggests that the key character falls from grace, losing his riches and attempts to claw his way back to the top of high society by turning to a life of crime.
We’re already hooked on the prospect, and it’s this twisted reflection of the real world – at a time when this is actually happening on a global scale we might add – that will make gamers and critics sit up and pay attention at launch.
No one but Rockstar knows who the main character of GTA 5 is, but if rumblings around the internet are to be believed, then you could be looking at three main protagonists instead of one. The strongest rumour is that these men make up the DeSilva family.
Rockstar’s track record for changing up characters has proven wildly effective. For starters, L.A. Noire’s switch from Cole Phelps to Jack Kelso was a masterstroke that changed the focus of the game entirely. Yes, we know L.A. Noire isn’t a Rockstar developed game, but it still worked.
The same goes for the big twist in Red Dead Redemption. By switching between three brothers with different backgrounds and ethics, GTA 5 could offer a mixed perspective from different personalities, conveying multiple themes and ethics. Expect one hell of a story as a result.
What to do, what to do?
It’s fair to say that GTA: San Andreas is huge. Not only is it huge, it’s rammed full of thing to see and do, rather than feeling barren and listless.
Recent Rockstar Games have all followed this template, and what better way to push the boat out than by making GTA 5 the biggest entry to the series yet?
So aside from the typical GTA core plot line that will span many, many hours, you can safely bet that there will be side missions, side jobs – vigilante, emergency services missions – mini-games, collectibles, stores, internet browsers, radio stations and much, much more.
Even from the trailer you can see potential activities in the crop dusting plane, golf course, jet-skis, sports cars for races and other elements. The sale of property might even hint at a property magnate minigame similar to the one found in GTA: Vice City Stories. Rest assured, you’ll never be bored.
The world is not enough
On the subject of scale, we’ve already established that GTA 5 will be dense, but it will also be geographically massive. Rockstar has already suggested that GTA 5 will take place solely in Los Santos and its neighbouring countryside, and there has been no mention of Las Venturas or San Fierro. Yet.
That said, Rockstar’s Dan Houser has gone on record to say that the GTA 5 map is “Very big”. It’s a no-brainer, but still, it’d be fair to suggest that if Los Santos is the only city hub in the game, that it’ll be the biggest one in the series.
On top of that, we’ve already seen rolling fields, far reaching beaches, sprawling metropolitan areas, run down suburbs, and of course, the awesome scale of Mt. Chiliad. It’d be silly to assume that GTA 5 will be nothing but massive.
When people say that the games industry needs a new generation of consoles, they’ll only half right. It’s entirely possible that the GTA 5 trailer is running on the latest PC tech, but rest assured, Rockstar is no slouch when it comes to pushing existing tech to the limit.
Rockstar’s game engines have always been sound, but are incrementally bolstered with new bells and whistles that elevate each subsequent experience. GTA 4 also introduced the Euphoria Engine, and with it changed the way characters interact with the world.
Given the gap between GTA 4 and the release of GTA 5, it’s tantalising to try and imagine what massive leaps Rockstar North have made in terms of tech. If one thing is certain, it’s that GTA 5 will handle like a dream.
Speaking of tech, Rockstar’s handling of high adrenaline action set pieces has grown significantly over the last few years, suggesting that GTA 5 will deliver thrills and spills the likes of which the series hasn’t seen.
In particular, gunplay is a huge component of the GTA universe, and recent efforts, most notably Red Dead Redemption have proven that Rockstar’s cover shooting mechanics are improving with each new release.
So it makes sense to suggest that Rockstar will improve on this foundation once again with GTA 5, giving us more bang for our buck, and an endless string of guns to unload as well. Just don’t mention the guns to the tabloids alright?
GTA 5 will have multiplayer. Rockstar Games confirmed this in the official GTA 5 press release, but neglected to name any specific features. But again, Rockstar’s multiplayer offerings have been improving consistently, and if GTA 4 is any measure, you can presume that GTA 5 will be full of online fun.
Returning competitive and co-op matches would be a bonus, but the inclusion of campaign co-op would be a real draw. Imagine playing one of the three supposed De Silva brothers on a crime spree for example.
Speculation aside, we know that multiplayer is indeed coming, and that Rockstar’s dedication to Red Dead Redemption’s multiplayer hints at huge things in the pipeline for GTA 5.
Men on a mission
GTA 4’s standout mission Three Leaf Clover is a superb slant on the infamous heist from Michael Mann’s Heat. This mission proved that open world tasks can transcend the ‘fetch this, kill this guy, go here’ archetype that is quite frankly, becoming painfully dull.
No, we need more these days, and GTA 5 will deliver this in spades. The evidence – once again – is in the reveal trailer, as three men dressed as exterminators bundle out of a van and walk into a bank while brandishing firearms.
GTA missions, like the series visuals, gameplay and tech, have improved with each release, so trying to second guess what Rockstar North will do in GTA 5 throws up some interesting theories. The studio isn’t stupid however, so expect more than just simple fetch quests.
Ripe for satire
GTA 5 will be hilarious, just like all of the previous games have been. It’s tiresome to see so many gamers saying that GTA 4 was too serious and devoid of fun, when in reality, it kept all of the same smart humour intact, but simply toned down the stupidity of it all. In short, it wasn’t Saint’s Row: The Third.
But if you take a close look at the trailer again, you’ll see tons of references to daft business names and products that prove the GTA brand of scathing satire hasn’t been lost in the wash.
Brand names such as STD Contractors, SpeedoPhile and Mile High Club are in check with classic GTA humour, so it’s a bit premature to assume that Rockstar North has gone serious with GTA 5. If anything, it’s likely they’ll lay it on even more.
Old but new
Perhaps most important of all, GTA 5 will feel like a true GTA experience. You can see so many familiar sights in the trailer that confirm the return of many series staples, but it’s elements specific to the San Andreas/Los Santos setting that will help GTA 5 make its mark.
The world will be awash with gamers playing GTA 5 at launch. So many of them will compare it to GTA: San Andreas. It’s fair to say that people will say things like, “Oh look, there’s the Vinewood sign”, “I remember this area from San Andreas,” or, “Bloody hell! Look how big Mt. Chiliad is now!”
It’s a comforting feeling when this happens, and this simply confirms that the GTA video game series gives you something – call it a feeling, or a specific brand of game experience – that has been replicated constantly, but has never been bettered. This is why GTA 5 is guaranteed to succeed at launch.
Let’s start here: GTA 5 is actually about something.
Think about it. There aren’t many games that are actually about something. Y’know, something real, something that we can relate to.
BioShock is about something: its backdrop is a society in which science has been allowed to run wild with no moral rudder; its ‘would you kindly’ theme is one of the notion of control in videogames. It is self-referential in a way that we, as gamers, can all relate to.
There are other games too that are about something but they are few and far between. Ico, Deus Ex, Metal Gear Solid: three games that have something to say beyond their station.
Modern Warfare isn’t about anything of worth. It’s a silly, war fantasy straight out of the pages of Warrior. And before you start, the World War 2-set Call Of Duty’s don’t have anything to say about war either. They just have quotes in-between levels. Congratulations, someone has access to www.warquotes.com.
The other big video game releases this winter aren’t about much, either.
Skyrim is a silly dragon fantasy; Batman: Arkham City is little more than a comic book brought to life; Assassin’s Creed: Revelations… well, just don’t get me started on the nonsense that passes for that game’s Dan Brown-esque story and its horribly-contrived game mechanics.
Literary substance: it’s not something these toys have.
GTA 5’s official trailer shows us that it is about something real or, at the very least, it takes place in a game world that’s grounded in the real one. The trailer juxtaposes images of extreme wealth with those of extreme poverty – shantytowns living in the shadow of the high-rise financial institutions*, the homeless and the mega-rich living side-by-side.
It’s a true reflection of the real-world Los Angeles and the perfect setting for a Grand Theft Auto game that purports to tell the story of an ex-con going straight only to be forced to return to a life of crime because of the financial crisis.
But there’s more to the trailer that just images of wealth and poverty though. There’s an environmental theme as well – oil wells and wind turbines. Again, the real world city Los Angeles is well represented here too. A lot of the US’s oil is drilled for here, yet California is a centre for the environmental movement too. Contradiction and irony: it’s a good place to start if you’ve got something to say about something. Especially given how important oil is to the world’s economy.
I have no idea what Rockstar will have to say about the financial crisis but I do know that GTA 5 will be satirical. Every other GTA game has been this: a satire on the American Dream, and I see this one as doing the same but in a much more focussed manner this time.
I don’t even care about the jetpacks, and jetplanes, middle-aged men base-jumping from the top of the US Bank Tower, insane stunt bonuses, and finding a hundred drug packages. I’ll leave all the talk of making GTA ‘fun again’ to other people.
In fact, I see many of these things as a step backwards for the series. GTA, like all game types and the games industry, needs to grow and evolve if it’s not to become stale.
I’m interested in how GTA 5, I hope, will take interactive storytelling to a new and unheard of level, one for other developers to aspire to. But I fear that neither the artistic desire nor financial incentives are there in this industry.
GTA is the only game, Rockstar Games the only developer with the balls (or the financial clout and artistic freedom) that could dream of making a piece of videogame entertainment that isn’t an escapist fantasy.
Fingers crossed that the team at Rockstar North can deliver. If it does, I believe, it’ll have created a landmark in the genre and the best video game ever made.
The new GTA 5 Xbox 360 now available for pre-order on Amazon.
Be the first of your friends to Pre-Order GTA 5 for Xbox 360.
GTA 5 Xbox 360 Pre-order page
There is no need to make it noted that official news for GTA 5, as displayed above, is very far and slim, as Rockstar Games has not chosen to lift the lid on this title as of yet. But, in an effort to gather up as much info related to GTA 5 as possible, we have come across an interesting piece that may lead to GTA 5 being released on the Wii U game platform.
It has come to our attention that the retailer CDON has recently decided to list GTA 5 for a release on the Wii U. As with anything of this nature, fans might want to take this bit of information as a rumor, but it could also have some truth backing it.
As many of you know, retailers always have prior knowledge to future GTA game release information through game publishers. This type of event has happened in the past with quite a few titles, as unrevealed release dates and platform releases get shown ahead of time through various retailers. Then again, this event could be a product of a misprint and complete mistake.
But, with the Wii U’s release date approaching very soon, it may be fitting that GTA 5 will find itself released on this game platform. As stated above, fans should still take this information as a rumor.