When it’s released in the early autumn, GTA 5 should become one of the biggest, best and most ambitious games of this generation – and possibly the next.
At least it should on previous form. Because right now, that’s all we’ve got. While the game is eagerly anticipated, so far we’ve seen little in terms of gameplay to justify the hype. Instead we’ve been treated to periodic screenshots which hint at the game’s direction without giving too much away.
But in the meantime Rockstar Games received 10 screenshots, revealing a new minigun, some new vehicles and another sense of the scale involved. Take a look below…
It seems PC gamers really want GTA 5 to hit the platform as the petition they had originally created has now reached 150,000 signatures.
Rockstar Games has been releasing the PC version of GTA games a bit late for reasons only known to them. They have also not released Red Dead Redemption on the PC, so there’s a doubt in some PC gamers that GTA 5 probably won’t come to the PC, and hence this petition.
Considering there are so many signatures, it’s clear that Rockstar Games has to take notice of this, as this shows how many people are ready to buy the game on the platform.
The game will be released on September 17 on the PS3 and Xbox 360, and it was originally supposed to be released on Spring 2013, but was delayed because Rockstar wants more time on the game.
You can check out our complete coverage of the game over here. Tell us what you think in the comments section below.
Sterne Agee analyst Arvind Bhatia expects GTA 5 to outsell Call of Duty in 2013, and estimates Rockstar has spent around $137.5 million on development.
The massive figure was deduced by the analyst using a “Hypothetical probability model” which figures around 250 staffers have been working on the game for five years.
Bhatia feels that if the game moves at least 15 million copies, and Take-Two go easy on marketing, the game could generate $193.6 million in sales; however, the analyst predicts the game will shift 18 million copies during its first first sixth months on the market.
Originally slated for a spring release, GTA 5 will now release in September in order to provide additional development time. Cowen & Company analyst Doug Creutz suspects the delay signals a possible release on next-gen consoles.
GTA 5 will be Released on September 17, 2013, Rockstar Games has announced.
The date is much later than the spring date the firm had been aiming for, but promises the wait will be worth it.
A letter to fans published on the Rockstar Games website reads:
“Today, we have an official release date to share with you: Grand Theft Auto V will arrive in stores on September 17, 2013.
“We know this is about four months later than originally planned and we know that this short delay will come as a disappointment to many of you, but, trust us, it will be worth the extra time. GTAV is a massively ambitious and complex game and it simply needs a little more polish to be of the standard we and, more importantly, you require.
“To all Grand Theft Auto fans, please accept our apologies for the delay, and our promise that the entire team here is working very hard to make the game all it can be. We are doing all we can to help ensure it will meet if not exceed your expectations come September – we thank you for your support and patience.”
A four month delay points to a previously planned May release date, as many had been predicting.
Rockstar founder Sam Houser commented: “Grand Theft Auto V continues to push the series forward in new ways; Rockstar North are creating our deepest, most beautiful and most immersive world yet.
“We are very excited for people to learn more about the game in the coming months.”
Appearing in a GameStop store in the US, the two promotional pieces show a heist – one of it in progress and the other during the getaway.
Announced in October, GTA 5 will take place in Los Santos, which is loosely based on present-day Southern California.
The game features three protagonists – Michael, Franklin, Trevor and – who all have their own personality, skill set and social circles to interact with that contribute to the game’s overall story.
Players will be able to switch between the three characters at nearly any time. This includes during missions, which will put an emphasis on teamwork heists where the characters will have to work together and players can switch depending on which roles they want to perform.
The randomised dynamic missions from Red Dead Redemption will make a return, populating the game with hitchhikers, muggers and dead body mysteries among other events.
The city will also offer a variety of vehicles players can use, including bicycles, dirt bikes, ATVs, helicopters, planes and jet skis. There will also be new side mission mini-games, including yoga, triathlons, tennis and golf.
GTA5 was recently announced for a spring 2013 release, which Rockstar Games has now confirmed will be after March.
Ever since the releases of GTA: San Andreas for PSN and GTA: Vice City for iOS and Android, we’ve received more than a few requests from the community wondering when they’d be able to touch down at Escobar International and return to the neon-lit streets and sun-splashed shores of Ocean Beach on their PS3s. Today, we can confirm that it won’t be long now…
The original GTA: Vice City will arrive for download on PlayStation Network next week as part of their PS2 Classics collection – on Tuesday, January 29th in North America and Wednesday January 30th in Europe, for $9.99 / €9.99 / £7.99.
Stay tuned for more classic Rockstar Games titles coming for download to PSN in the weeks and months ahead.
The listing popped up on Amazon’s UK, French and German websites over the weekend, adding weight to the rumours that the GTA 5 game could appear on the format.
Amazon France lists a release date for the GTA 5 PC version as “Soon”.
Rockstar Games has only confirmed GTA 5 for release on Xbox 360 and PlayStation 3 (PS3), but has suggested that a release on other formats, including PC and Wii U, is still “up for consideration”.
All previous Grand Theft Auto have seen a release on PC, albeit months after their initial console release.
The last major game in the series, GTA 4, released game on PC in December 2008, eight months after its release on Xbox 360 and PlayStation 3 platforms.
Rockstar Games promises that GTA 5’s official box art is coming soon.
In a post on its Rockstar Newswire, Rockstar promises that there’s “lots more ahead” for Grand Theft Auto 5, including “more artwork and the unveiling of the game’s official cover later this month.”
Rockstar has also compiled all of the GTA 5 artwork game released to date in one convenient place on its downloads page as well as all screenshots and trailers in its gallery.
GTA 5 will hit PlayStation 3 and Xbox 360 this Spring.
Check back later this month to see the box art in all its glory.
What do you want to see on GTA 5’s box art? Let us know in the comments!
The possibility of a GTA 5 PC game is something of a hot topic since the platforms were announced – PC gamers have often been stiffed, at least initially, by Rockstar Games and it seems GTA 5 won’t be any different.
It’s practically confirmed that the PC version of Grand Theft Auto 5 isn’t likely to launch alongside the Xbox 360 and PS3 versions, but IGN’s interview with Dan Houser confirms as much.
When asked about why there’s no PC or Wii U version of the game, Houser responds with “Everything else is up for consideration. That’s all I can give you.”
He continues, “The main thing is we are not… we are a third-party publisher. We’re not Nintendo, we’re not Sony, we’re not Microsoft. We love all of them in different ways.
“But we can do what we want wherever there’s the appropriate business opportunity and chance to find a market. If that’s on Apple we put something on Apple. Wherever it might be.”
Rockstar Games doesn’t make the consoles, states Houser, it just uses them. Which is a fancy way of saying it’s all about the money. “I think that’s the fun in what we do,” says Houser, “We see ourselves as a content company that uses technology. We don’t make it; we use it to make the most fun stuff.”
So, no PC version of GTA 5 just yet, but it’s “up for consideration“. That’s at least something, right?
Game Informer has blown the lid off of GTA 5, revealing a tonne of previously unknown details about Rockstar’s hugely anticipated crime video game.
We know you’re desperate to learn the facts, so while we type up something in more detail, we thought we’d summarise everything there is to know from Game Informer’s preview in the list below.
Grand Theft Auto 5 Game Informer Details Revealed
- GTA 5 “evolves nearly every mechanic” found in previous games in the series.
- Features the biggest open world in the series’ history – GTA 5′s world is bigger than the worlds of Red Dead Redemption, San Andreas and GTA IV combined.
- Three playable characters who you can switch between “at nearly any time”.
- Each character has their own specific abilities and story arc, with all three stories intertwined.
- Camera zooms out to a “Google Earth-style” perspective when switching characters.
- Character 1 – Michael, an ex-bank robber in his early 40s who retired after making a deal with the FIB. He has two teenage children and hates his wife Amanda. He’s also the narrator of the original GTA 5 trailer.
- Character 2 – Trevor, a former war veteran and a “drugged out psychopath”. An experienced pilot.
- Character 3 – Franklin, a repo man in his mid 20s described as a “young and ambitious hustler”.
- Certain characters from GTA IV and Episodes From Liberty City will also make an appearance. Rockstar’s Dan Houser says we’ll never see characters from the PS2 era, though. “The five PS2 games are one universe, and this is the high definition universe, so they don’t co-exist,” he says.
- No major actors cast as any of the main characters.
- Focus on making more diverse missions.
- Heists and bank robberies are a big theme to the game.
- Characters will work together during missions, and you can switch between characters mid-mission to fulfill different roles. For example, during a chase sequence you can pilot the getaway helicopter as Trevor, snipe pursuing pilots as Franklin, or fire an assault rifle as Michael.
- Missions will have a “very different tone depending on who’s on them, how many people are on them, and how much we’re using switches”, says Houser.
- Even when you’re not controlling them, each character will still go about their own business across Los Santos. “You may be surprised by the situations they find themselves in should you switch back to check up on them,” says Game Informer.
- Big advances to lighting and shader model. Greater draw distance.
- Improved vehicle handling and physics – “The cars hold to the ground better… It feels more like a racing game,” Houser says.
- More vehicles than in any GTA to date, including BMXs, mountain bikes, road bikes, dirt bikes, cars, trucks, helicopters, planes, ATVs and Jet Skis, but vehicle manufacturers are still fictional.
- Fighter jets appear to be in. One screenshot shows a fighter equipped with missiles, as a helicopter explodes in the background.
- Improved shooting and melee combat. Melee combat “never going to be as big a deal as shooting,” though, warns Houser.
- Pedestrians are fully mo-capped and more interactive.
- You can rappel down buildings, although it’s not confirmed whether this is specific to certain missions.
- Los Santos is described as a “huge and diverse city”, combining the best of Red Dead Redemption’s “large open expanses” with GTA IV’s “densely packed urban environment”.
- Areas in the game world include beachfronts, mountains, the wilderness, a “Salton Sea” region, a military base and the suburbs.
- GTA: San Andreas was about gang culture. GTA 5 is about capturing the “contemporary culture of LA”.
- There will be a “vibrant and fun” economy, but you won’t be able to buy property.
- A variety of different side missions and “more sophisticated” minigames, including yoga, triathlons, Jet Skiing, base-jumping, tennis and golf. There’s a full golf course in the game. You can go scuba diving along the coastline of Los Santos, or go to the gym on the seafront.
- Each character will have unique hobbies, including “one or two key minigame activities per character”.
- San Andreas’ RPG-like player customization is still absent, but you can customize the clothing of each character.
- GTA IV’s romance feature has been removed.
- Like in GTA IV, players can make friends and hang out with certain NPCs, including Michael’s wife Amanda and son Jimmy, Franklin’s “crazy friend” Lamar, and Trevor’s mate Ron.
- GTA IV’s mobile phone returns, but a lot of its features have been altered. You can use it to access the internet.
- Dynamic missions – hidden missions dotted around the game world. “Going off-road in the desert, you may come across two parked cars and a sea of dead bodies around them… Investigate if you want.”
And don’t forget, Take-Two has already promised “a lot of interesting stuff” for GTA 5′s DLC.